Summer Nights
Devlog
- September 08, 2026 by Ash#Arcade, #First-Person, #Godot, #Low-poly, #No AI, #RetroUpcoming Updates : - Clouds are now actually dark grey when it rains. - Added better visual cues when sun is frozen using ice burst powerup. - Seagulls now react according to the weather. - Improved t... Continue reading

- September 07, 2026 by Ash#Arcade, #First-Person, #Godot, #Low-poly, #No AI, #RetroVersion 1.2 of the game is out now with the following updates : Added a game quit popup on start screen when pressed esc key. Added high heat warning when the suns' heat is above 85%. Includes slight... Continue reading

- September 03, 2026 by Ash#Arcade, #First-Person, #Godot, #Low-poly, #No AI, #RetroUpcoming Updates : Added a game quit popup on start screen when pressed esc key. Added high heat warning when the suns' heat is above 85%. Includes slight heartbeat thumbing audio + visual cues. Added... Continue reading

- September 02, 2026 by Ash#arcade, #first person, #godot, #low poly, #no ai, #retroVersion 1.1 of the game is out now with the following updates : Added foam to water for better visuals. Improved/Fixed lvl clear menu to follow games' design style. Added progress in achievements menu... Continue reading

- August 31, 2026 by Ash##IndieGame, ##GameDev, ##GodotEngine, ##LowPolyUpcoming Updates : Added foam to water for better visuals. Improved/Fixed lvl clear menu to follow games' design style. Added progress in achievements menu to check how much progress has been made. Fi... Continue reading

